Poprawiona tabela
This commit is contained in:
parent
bfb1bf5f61
commit
c27949ff3f
7 changed files with 100 additions and 74 deletions
71
Tui.cpp
Normal file
71
Tui.cpp
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
* This file is part of VoidArchiveTool.
|
||||
*
|
||||
* Copyright (C) 2025 Yanczi
|
||||
*
|
||||
* Void Archive Toolis free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Tui.h"
|
||||
|
||||
Tui::Tui() {
|
||||
// TODO Auto-generated constructor stub
|
||||
|
||||
}
|
||||
|
||||
Tui::~Tui() {
|
||||
// TODO Auto-generated destructor stub
|
||||
}
|
||||
|
||||
void Tui::TextBorder(const std::string& title, const std::string& text)
|
||||
{
|
||||
auto element = ftxui::window(ftxui::text(title), ftxui::paragraphAlignLeft(text));
|
||||
auto screen = ftxui::Screen::Create(ftxui::Dimension::Fit(element));
|
||||
ftxui::Render(screen, element);
|
||||
screen.Print();
|
||||
}
|
||||
|
||||
void Tui::table(const std::vector<std::vector<std::string>>& data)
|
||||
{
|
||||
ftxui::Table table(data);
|
||||
|
||||
// Styl ogólny tabeli (ramki)
|
||||
table.SelectAll().Border(ftxui::LIGHT);
|
||||
|
||||
// Oddzielenie nag³ówka od danych podwójn¹ lini¹
|
||||
table.SelectRow(0).Border(ftxui::LIGHT);
|
||||
table.SelectRow(0).Decorate(ftxui::bold); // Pogrubienie nag³ówka
|
||||
table.SelectRow(0).SeparatorVertical(ftxui::LIGHT);
|
||||
table.SelectRow(0).Border(ftxui::LIGHT);
|
||||
|
||||
table.SelectColumn(0).DecorateCells(ftxui::center);
|
||||
table.SelectColumn(1).DecorateCells(ftxui::center);
|
||||
|
||||
table.SelectColumn(2).DecorateCells([](ftxui::Element e) {
|
||||
return e | ftxui::flex;
|
||||
});
|
||||
|
||||
table.SelectColumn(3).DecorateCells(ftxui::center);
|
||||
|
||||
table.SelectColumn(0).BorderRight(ftxui::LIGHT);
|
||||
table.SelectColumn(1).BorderRight(ftxui::LIGHT);
|
||||
table.SelectColumn(2).BorderRight(ftxui::LIGHT);
|
||||
|
||||
auto document = table.Render();
|
||||
|
||||
auto screen = ftxui::Screen::Create(ftxui::Dimension::Full(), ftxui::Dimension::Fit(document));
|
||||
|
||||
ftxui::Render(screen, document);
|
||||
screen.Print();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue